WebGPU, the new graphics API for JavaScript, shipped in a stable web browser (Chrome 113) about… an hour ago!
I have written a blog post about it, covering a brief (okay, not brief) history of graphics APIs to ~situate WebGPU in a context~, a brief general guide to writing WebGPU, and some specific resources for making WebGPU projects in TypeScript, Rust, and C++ (you can use it on desktop! it doesn't have to be in a browser).
I think WebGPU is really good.
https://cohost.org/mcc/post/1406157-i-want-to-talk-about-webgpu